As of the opening of the game, you are immersed in the game with a grid of 5 x 5 boxes. On some boxes there are trees, the other boxes are black.
These black boxes will have to be filled, either by putting grass in them (by tapping once on the box), or by putting a tent there (by tapping twice in the box).
Here, you master the gameplay, let’s move on to the rules of the game.
The object of the game is to place a tent near each tree. The other boxes must contain grass.
However, you must make sure to put the exact number of tents indicated on each line and each column. Not one more or one less.
But there are two subtleties that spice up the challenge.
The first is that tents can only be placed in one of the four boxes adjacent to the tree. That is to say horizontally or vertically, but not diagonally.
The second subtlety is that the tents must not touch each other, including diagonally.
To make it easier for you at the start, the game indicates that the number of tents required is equal to 0 on certain rows and columns. So you can put grass on it to “clear the ground” and start off gently.
A successful graphic style
When playing, one has a sudoku-like game, you don’t expect stunning graphics. The developers have however made some graphic efforts to make their game pleasing to the eye.
Indeed, Tents and trees displays a classic 2D board, but the trees and tents are in isometric 2D. Same observation for the menu interface which remains very refined without being austere.
A balance that is not always simple, but the designers seem to have found a good compromise between optimal readability and a graphic style that remains pleasing to the eye.
A flat calm
The puzzle games are often accompanied by soft music, conducive to concentration. Tents and trees took the calm even further by not including any music in the game.
Your games will be punctuated by two sounds: the first is that of the menu keys when you press them. The second is that of boxes when you plant grass or a tent.
To be completely honest, it didn’t bother us at all during our games. It is clearly not the atmosphere game or with a scenario in which we expect epic music.
As the game puts your brains to the test, dead calm is ultimately your best ally to maximize your focus.
An infinite lifespan
The first series of 10 grids to solve is perfect for getting up to speed and understanding the concept of the game.
The difficulty is well balanced. In order not to discourage new players, the difficulty is not very high at the start, but that does not mean that you finish all the grids in ten seconds.
It is once this great tutorial is finished that you begin to glimpse the infinity of parts that is available to you.
Once you have pressed the “play” button in the menu, you have access to two lists of available games.
The first contains the “classic packs” which are classified in order of difficulty with grids ranging from 5×5 to 22×22! Each pack contains 20 trays to solve, so you have plenty to do.
The second list is that of “day packs”, each comprising between 2 and 10 game boards, with a different number of boxes (and therefore a difficulty) each time.
A healthy business model
To buy these packs, you will have to spend coins. You can win these in four ways: by winning games, watching (few) advertisements, returning to the game every four hours to claim a few free coins, or paying with “real” money.
This last option obviously gives you access to many more rooms. But the progression is well enough thought that you are not limited if you want to play punctually.
By winning games and returning to the app every day, you have plenty to play for long sessions.
Only the most diligent players and those seeking to increase the level of challenge will have to agree to pay. For those who just want to change their minds for a few minutes a day, the free version will do the trick.
The economic model of the game is therefore well calibrated so that everyone can navigate it.