At a time when users are investing more and more in products, whether it is to finance their development on participative platforms, or to make them evolve through new software, Razer has just announce the upcoming arrival of its open source virtual reality headset.
The headset called OSVR should thus directly compete with the Morpheus headset from Sony, Gear VR from Samsung, but also and above all the much anticipated Oculus Rift.
Razer however wants to shake things up on several levels by offering an open platform, both in terms of hardware and software. The helmet is thus only an accessory whose power will be nothing without the support of the developers and the OSVR Hacker Dev Kit. Razer thus wishes not to impose its own ecosystem, but to initiate the basics of a standard that could be born in the years to come.
Just like with the ARA smartphone project, anyone can download files allowing 3D printing of the helmet cases. Currently, the helmet presented as a reference model has a screen with a definition of 1080×1920 pixels, adjustable lenses, a compass, an accelerometer and a gyroscope. The possibility of adding a camera and a tracking module is mentioned.
At the software level, it is Apache 2.0 which oversees the project. The software suite offered by Razer aims to be compatible with the greatest number and with all platforms. Moreover, the programs developed under SDK 2 of the Oculus Rift should be compatible.
Some major manufacturers have already announced themselves as partners in the project, including Leap Motion, Ubisoft, Sixense and Gearbox Software. The development kit has an attractive price of $ 200, with the public launch scheduled for June.