Mario Kart Tour has many strengths and a huge flaw. If the races are repetitive and the handling not always obvious, the Nintendo software displays a real charm thanks to its colorful decorations and the fun it releases. Unfortunately, it is impossible to ignore microtransactions which prevent progress at a correct pace. Pack at € 21.99, monthly subscription at € 5.49 … Everything is done to discourage the fan who just wanted to have a good time. Pity…
Around the world in a kart
After Super Mario Run and Fire Emblem Heroes, Nintendo decided to bring another of its favorite licenses to mobile devices. Mario Kart Tour invites the player to participate in races to unlock a multitude of rewards. The content is renewed frequently since the seasons change every two weeks. It will therefore be necessary to cross the finish line in the best possible place, without forgetting to perform exploits to push up the score obtained at the end of a race.
In addition to the tracks seen in the opus available on consoles, this Mario Kart Tour is adorned with new circuits inspired by very real cities (like New York). Over time, it is possible to unlock drivers, karts and wings. Because unlike a Mario Kart 8, the content of the game needs to be unlocked by dint of patience or blows of euros spent.
A globally respected heritage
It must be recognized, this Mario Kart Tour manages to capture part of the charm of the franchise. The environments are colorful and the best known circuits are reproduced identically. The music that punctuates each trip on the track is directly taken from old episodes. On the aesthetic level, Nintendo did not take many risks but everything remains fluid and faithful to the heritage of an iconic license. Gameplay is always a tricky part to manage for a mobile game. That of Mario Kart Tour has what to destabilize at first. Already, the app only works in portrait mode. It is therefore strongly advised to have a device with a fairly large screen. What is practical is that the title is playable with one finger. You have to swipe the screen to make skids and tap it to send objects into the competitors’ faces. After a few races, maneuverability becomes easier to tackle, especially since driving assistance means you never fall into holes or even go off-piste.
Watch out for tire marks
Unfortunately, Mario Kart Tour is one of those free-to-play games that rely on microtransactions. It’s very simple, the progression is totally slowed down if the player refuses to put his hand in the wallet. Unlocking any character takes hours (days?) And some modes like 200cc speed are simply inaccessible without paying. In addition, the rubies which make it possible to obtain a shot of pipe (that is to say the screen allowing to loot new elements) fall very rarely.
Admittedly, Mario Kart Tour is a game plagued by micropayments. Despite its pleasing plastic look and its rather well calibrated races, the title is convincing. The fault with a disastrous economic policy and quite simply discouraging for the player. the Japanese brand may find it difficult to motivate users to return to the game.