Previously, mobile games were designed to appeal to the widest possible audience. The use of smartphones and other tablets was therefore limited to casual gaming. As we can see today, games on smartphones such as Fortnite or PUBG are becoming more and more resource hungry. Manufacturers are now in a race for performance, and more and more smartphones dedicated to gaming are emerging.
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There is a rumor that Google is designing an Android development kit for the game in association with Unity Technologies, the creators of the Unity game engine. The kit is based on Vulkan, the multiplatform API which aims to replace OpenGL and its derivatives by making more efficient use of modern IT architectures.
Ultimately, the goal of the Android Game SDK is to give programmers better control over 3D graphics without having to optimize the game for each model of device. The fragmentation of the Android smartphone fleet is one of the biggest obstacles to its rapid evolution. Google’s stated objective is therefore to improve the performance of the Unity 3D game engine in smartphones running Android without programmers having to optimize the code for each model of smartphone. We will not see the result of the collaboration between Unity Technologies for some time. Android Game SDK will likely be available in Android Q.