The release of Cyberpunk 2077 has been very complicated, even catastrophic in some aspects. However, CD Projekt may be rubbing its hands, since the Polish studio has announced that it has sold 13 million copies of its game. This figure could have been much higher, since it does not count the copies that have been refunded. Cyberpunk 2077 thus marks the best start of the year 2020.
Never has a game had such an eventful exit. Available for thirteen days now, Cyberpunk 2077 has chained the controversy. Between unplayable console versions, a PC version sees its backups corrupted or the anger of investors, the last few days have been complicated for the CD Projekt Red studio. However, he has enough to rub his hands, since the first sales figures are simply stratospheric.
When the game was released, the studio had already announced that it had honored more than 8 million pre-orders. Today, these are the sales figures for the first ten days that have been announced: Cyberpunk 2077 has sold 13 million copies. It is enormous. It’s even one of the biggest launches in video game history.
It should be noted that this figure of 13 million takes refund requests into account. The Polish studio does not give the number of people who returned their copy on PS4 or Xbox One, but this launch could still have been much more colossal if the game had not disappointed so much for its technical problems.
Cyberpunk 2077, in the video game pantheon
Cyberpunk 2077 was the most anticipated game of the year, even of the decade. The players awaited him like the messiah, hoping for a title which would sign the culmination of a generation of open world. No wonder they rushed on it as soon as it was released, if they haven’t pre-ordered it before. In addition, blind confidence was in order, CD Projekt having a solid reputation before this catastrophic release. So it makes sense to see sales soar so high, so quickly.
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For comparison, The Witcher 3, the studio’s previous success, had sold 4 million copies after ten days, when he too was eagerly awaited. To date, the latter has sold more than 28 million copies, a figure that will be quickly exceeded by Cyberpunk 2077 at this rate.
Likewise, if we take into account the great video game successes of 2020, Cyberpunk 2077 is placed above the fray. Assassin’s Creed Valhalla, for example, has sold 3.5 million copies. Ghost of Tsushima, the biggest hit of an exclusive game (on PS4), sold 5 million units. The Last of Us 2 four million. Only Animal Crossing New Horizons (Switch) can compete with Cyberpunk 2077 with its 11.7 million copies sold the first ten days of operation.
Cyberpunk is also entering the video game pantheon. The absolute record in terms of launch remains GTA 5, which had raised $ 1 billion in three days. The second is another Rockstar game: Red Dead Redemption 2. The latter had raised $ 725 million over the same period. CD Projekt did not give the revenue for its game, only the sales figures. After a quick calculation, we realize that he touches the success of the game of cowboys in terms of money made. Anyway, Cyberpunk 2077 signed in its first week the best startup for a PC game with 4 million units sold on this platform, surpassing World of Warcraft Shadowlands (3.7 million).
Will he continue in his tracks?
Running a game is a marathon, not a sprint. It remains to be seen if the title will continue to seduce players over time with all the problems and scandals it has known. CD Projekt Red is working to correct bugs and technical issues and we can expect in a proper way on this point in the coming months. But will that be enough to attract players who have asked for a refund or decided not to fall for it right away? The future will tell.
For the moment, the game is no longer available in dematerialized form on the PS Store or the Xbox store, which should drastically slow down sales. It will come back later when the problems are corrected.
CD Projekt Red says that it has sold 13 million copies of Cyberpunk through digital and physical distribution channels as of December 20.
This number factors in refunds processed by this point at both retail / digital.
The game had 8m pre-orders prior to launch. pic.twitter.com/ZIg4j9nDeB
– Daniel Ahmad (@ZhugeEX) December 22, 2020