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Cyberpunk 2077: CD Projekt faces hefty fine for failed launch

Cyberpunk 2077

Cyberpunk 2077’s creative studio CD Projekt RED faces a heavy fine for missing the game’s launch on last-gen consoles. A Polish consumer protection agency has indeed declared that it wants to check the working methods in place in the company to try to determine the causes of the many bugs on these platforms.

Cyberpunk 2077

CD Projekt RED is not done with legal troubles, following the Cyberpunk 2077 fiasco. Fiasco of course relative, since the game sold 13 million copies in a matter of days after all despite the bugs and refunds. But all the same fiasco, at the sight of many mind-boggling glitches, even parts of town that are not even finished. The discontent is such that the Polish consumer protection agency Urząd Ochrony Konkurencji i Konsumentów, or UOKiK, has decided to put its two cents in.

“We ask CD Projekt RED to explain to us the problems encountered, and to detail the actions they intend to put in place”, communicated Małgorzata Cieloch, spokesperson for UOKiK. “We are going to check their working methods so that they make corrections and solve the problems that prevent the game from running correctly on the various consoles on the market”. After shareholders filed a complaint against CD Projekt, the studio is now exposed to a heavy, very heavy fine in case of refusal to collaborate.

CD Projekt RED may have to pay 10% of its revenues in 2020

The agency also indicates “Ask what methods [CD Projekt Red] intends to put in place to respond to the dissatisfaction of consumers who were not satisfied with their purchase and complained to the publisher ”. And as much to say that the studio doesn’t really have a choice. If he refuses, he will have to pay a fine equivalent to 10% of its income in 2020. An amount that CD Projekt probably does not wish to pay, given the sales scores of its last game.

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As a reminder, the Polish government has participated in the development of the game up to 7.5 million euros in 2016. We can understand that the latter feels a little fooled by the reaction of the community after the release. The number of players on Steam fell by 79%. The scandal even prompted a disappointed fan to work on an improved version. One thing is certain: we will not finish hearing about Cyberpunk 2077 in 2021.

Source: Benchmark