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The App Store exceeds 40 billion downloads

The App Store exceeds 40 billion downloads, almost half of which were made in 2012.

AFP

The American glove announced on Monday that its customers had downloaded more than 40 billion applications, including almost 20 billion in the year 2012 alone. In addition, the apple firm said that its platform runs more than 500 million active accounts and had a record month of December, with more than two billion downloads made in that month alone. to date, more than 775,000 applications are available for diPhone, diPad and diPod touch users worldwide. And the developers can also rub their hands since they have received more than $ 7 billion in payments from Apple.

?It's been an incredible year for the iOS developer community?, said Eddy Cue, senior vice president of Internet Software and Services at Apple. "Developers have grossed over $ 7 billion in revenue from the App Store, and we continue to invest in order to provide them with the best possible ecosystem and allow them to create the most innovative apps in the world."

For example, the people running Imangi Studios have seen their Temple Run game downloaded over 75 million times. ?The success of our Temple Run game in 2012 was simply astounding?says Keith Shepherd, co-founder of Imangi Studios. ?We were just looking for a fun and entertaining game; but as soon as we put it on the App Store, it took off. Last year, we recorded more than 75 million downloads of Temple Run on iOS. ?

Backflip Studios and Supercell, two rapidly growing game development studios, have both raised more than $ 100 million for freemium titles DragonVale and Clash of Clans. Finally, emerging services such as Uber, Flipboard, HotelTonight and AirBnB have attracted millions of users to iOS. Companies such as Electronic Arts, Ubisoft, Autodesk, Marvel and Major League Baseball have continued to expand their iOS offerings, while developers like Bad Robot Interactive (with JJ Abrams) or Bottle Rocket Apps have continued to push the boundaries of what can do iOS apps.

?The success we have had on iOS has been incredible?, says Samir Hanna, vice president of Consumer Products for Autodesk. ?We set ourselves the modest goal of making SketchBook available to iPhone users as a way to familiarize them with Autodesk. Looking three years later, we now offer 20 apps to iOS users, which have totaled more than 50 million downloads, and we continue to bring new creativity and design tools to the market that appeal to professionals as well. than the general public. ?

?The App Store has provided us with opportunities that go far beyond our wildest dreams?, enthuses JJ Abrams, on behalf of Bad Robot Interactive. ?Our Action Movie FX app has been designed to bring a range of Hollywood special effects to anyone making their own videos, whether on iPhone, iPad or iPod touch. And we are delighted that millions of fans around the world have been as captivated as we are by the possibilities this application offers. ?

?Bottle Rocket Apps now employs more than 100 full-time employees, whose sole purpose is to create great applications?, said Calvin Carter, president of Bottle Rocket Apps. ?In more than 20 years in the world of technology, I have never seen a market as dynamic for software as the App Store.?

The App Store offers diPhone, diPad and diPod touch users in 155 countries over 775,000 applications, including more than 300,000 specially designed for iPad. These are grouped into 23 categories, such as newspapers and magazines (available in Newsstands), games, economy and business, news, sports, fitness and health, and even travel.

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